Current video game development project. This is a visual novel/tactical beach soccer game. Currently in the very early stages, but it is where I spend most of my time. I started work on a prototype in 2021 using the Godot 3.4 engine. In late 2022, I started porting what I had to Godot 4, refactoring everything in the process.
The game features 4 different types of scenes:
At the moment, my focus is still in bringing the development I did in Godot 3.4 to Godot 4. Despite some differences between the versions, I haven't encountered any major issue so far.
This is a web comic project, currently only visible to close and trusted friend. It takes place in a gym, where folks discuss pretty much anything I can think of while exercising. It is made up of short stories, each featuring a specific discussion topic.
I drew the first stories by hand. I have since moved to drawing on the iPad. I am not sure if I will keep doing it this way, I miss working on paper, and I find the results more esthetically pleasing (though I'm sure I could make them look similar if I knew more about digital art).